จำนวน Repository ( 23 )
เกมล่าโบราณวัตถุในสภาพแวดล้อมโบราณสถานเสมือนจริง
The objectives of the project study were to 1) create the treasure hunting in a real ancient ruin simulation game 2) evaluate suitability of the treasure hunting in a real ancient ruin simulation game and 3) assess satisfaction of game players to the game. The data collected by selective method consisted of 2 sample groups including 3 experts to evaluate suitability of the game who were specialist about 3D VR Game Design and History and 30 game players the treasure hunting in a real ancient ruin simulation game who were ages between of 15-35 years. Statistical data analysis was mean and standard deviation. The results showed that the treasure hunting in a real ancient ruin simulation game overall satisfaction was at a high level (𝒙̅=3.83 S.D.=0.50). Players of the treasure hunting in a real ancient ruin simulation game had overall satisfaction was at a high level (𝒙̅=4.35 S.D.=0.65).
ระบบควบคุมสภาพแวดล้อมการปลูกหัวไชเท้าด้วยเทคโนโลยีอินเทอร์เน็ตทุกสรรพสิ่ง
The purpose of the Environment Control System for radish with Internet of Things project is to control the environment of radish cultivation in a planting house. The working process of this project is separated into two parts. The first part hardware control is to control temperature moisture and illustrated the working status on LCD. The second part software control is collected data from all sensors and then published results on the website via MQTT protocol. The Environment Control System for radish with Internet of Things project is evaluated by measuring the value of temperature and soil moisture from the system compare with the value from reliable instruments. The test results show that the system can measure the temperature and soil moisture correctly. Moreover the software function of the system has fulfilled the requirements.
พฤติกรรมสารสนเทศในสภาพแวดล้อมดิจิทัลของนักศึกษามหาวิทยาลัยเทคโนโลยี ราชมงคลพระนคร
The objective of this research was to study information behavior in digital environment of students from Rajamangala University of Technology Phra Nakhon. The sample was 387 undergraduate students from Rajamangala University of Technology Phra Nakhon in the academic year 2019. The research tool was a questionnaire. The results of the research were that the students aimed to find supplementary information for extra work do report and research or project respectively. Students had the process of searching for information in the following order : specify the topic; select or organize the information; survey information and resources; search information link and follow up with new information. Most information behavior of students was searching from the websites such as Google Yahoo and using link points on search engines like Google Yahoo etc. Method for assessing information that students used the most was complete content and reliable information. Method for keeping track of information that students used the most was from social media such as Weblog Facebook YouTube. The information format that students used the most were pictures. And the action after obtaining the information that students used the most was validation and completeness of the content.
การวิเคราะห์สภาพแวดล้อมทางเศรษฐศาสตร์สำหรับธุรกิจร้านอาหารผู้สูงวัยเพื่อทำแบบจำลองธุรกิจกรณีศึกษา : เขตบางซื่อ, ดุสิต และพระนคร
Research on Restaurant Demand for Seniors in Bang Sue Dusit and Phra Nakhon Districts Bangkok The objective was to study consumer behavior of the elderly. Food demand for senior citizens in Bang Sue Dusit and Phra Nakhon districts Bangkok The population used in this study were 400 elderly people in Bang Sue Dusit and Bangkok areas. The survey instrument was a questionnaire. The statistics used were frequency frequency percentage mean standard deviation. Two-group mean difference test and One-way ANOVA Analysis of Variance. The results of the study found that most of the respondents were female. Age between 60 - 69 years marital status Most of them are working as government pensioners. and earn less than 10 000 baht. An analysis of the behavior of the elderlys restaurant use revealed that the elderlys behavior of using the restaurant when they are together with their family. The type of restaurant that the elderly use the most is national restaurant. The frequency of using the restaurant for the elderly most of the time. The elderly will go to the restaurant on Saturday - Sunday. The elderly tend to use the restaurant 2-3 people at a time. Access to restaurants more than 501 baht or more. Results of the analysis of restaurant needs for the elderly. Classified by service marketing mix it was found that the elderly had demand for restaurants classified by service marketing mix. Overall its at a high level. The elderly had the highest level of need for physical characteristics followed by personnel at the high level. and the price is at a high level respectively. The results of the hypothesis testing of restaurant demand for the elderly and demographic characteristics revealed that gender age and income were different. There are different restaurant needs for seniors. Analysis of 4Ps marketing strategy the shop must focus on producing fresh clean products and the food must be beneficial to the health of the elderly. and clear beverages suitable for the elderly in choosing to order food. Location the shop must have a convenient location for the elderly marketing promotion Organize promotional activities according to various festivals to meet the needs of the elderly. and clear beverages suitable for the elderly in choosing to order food. Location the shop must have a convenient location for the elderly marketing promotion Organize promotional activities according to various festivals to meet the needs of the elderly. and clear beverages suitable for the elderly in choosing to order food. Location the shop must have a convenient location for the elderly marketing promotion Organize promotional activities according to various festivals to meet the needs of the elderly.
ความต้องการจำเป็นในการจัดสภาพแวดล้อมที่เอื้อต่อการพัฒนาการเรียนรู้ของนักศึกษามหาวิทยาลัยเทคโนโลยีราชมงคลพระนคร
The purposes of this research were to study to rank the needs and find solutions of RMUTP environment management on undergraduate students’learning development of RMUTP environment management on undergraduate students’learning development. This study is a survey research and the samples were 385 students. The research tool was questionnaire. The data were analyzed through percentage (%) mean ( ) standard deviation (S.D.) t-test modified priority needs index: PNI modified. The results demonstrated that : (1) The overall mean scores of the reality and expectation of RMUTP environment on students’learning are statistically different at 0.01.(2) The physical environment needs for supporting students’ quality of life was ranked the first. The second was university facilities to enhance their learning and the third was help and information service. The curriculum management was ranked the fourth. The last one was instructors