จำนวน Repository ( 1139 )

การพัฒนาผลิตภัณฑ์เนื้อสัตว์เทียมจากถั่วเสริมรากบัว
การพัฒนาผลิตภัณฑ์เนื้อสัตว์เทียมจากถั่วเสริมรากบัว

The objectives of this study were 1) to study the basic formula of Bean-Based Meat Analogue Products Supplemented. 2) To study the appropriate amount of lotus root utilization as supplementation in bean-based meat analogue products and to study the nutritional value of bean-based meat analogue products supplemented with lotus root. 3) To study the acceptance of bean-based meat analogue products supplemented with lotus root. 4) To study the consumer acceptance of bean-based meat analogue products recipes supplemented with lotus root. The results showed that the basic formulation of bean-based meat analogue in the recipe 2 which contains 50 grams of soybeans 60 grams of green peas 40 grams of white beans 10 grams of shiitake mushrooms and 5 grams of beetroot was the most accepted by 5 experts. The results of sensory evaluation showed that lotus root supplementation in a 10% bean-based meat analogue formulation was statistically significantly higher than that of 5% 15% and 20% lotus root supplementation (p≤.05). The results of the calculation by software package showed that the amount of dietary fiber in the basic formula was 15.56 gram which was lower than the formula that supplemented with lotus root. The amount of protein in the basic formula was 41.40 grams which was lower than the lotus root fortified formula. The results of a consumer acceptance test of 30 people using the 9-Point Hedonic Scale rating method showed that the majority of consumers liked the shape and color. As for the taste smell texture and overall liking it was at a moderate level of acceptance and 93.33% accepted the bean-based

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เกมมอนสเตอร์เวิลด์ความจริงเสมือน
เกมมอนสเตอร์เวิลด์ความจริงเสมือน

The objectives of this study were 1) produced a virtual reality monster game 2) Evaluate the suitability of the virtual reality monster’s world game and 3) Evaluate the player satisfaction of the virtual reality monsters World game using. There were two groups of samples the first were a group of 3 qualified experts divided into VR experts character design and print media. The second sample was a group of virtual reality Monster World game players aged 18-39 years. People who like VR games fear that people who have never played VR games such as those over 40 may have motion sickness or severe dizziness. The age limit for people who had never played VR and the recognition of people with shock due to heart disease were obtained using a specific method of a questionnaire. Analyzing the data for mean and standard deviation. The results showed that the overall assessment result was at the appropriate level (𝒙̅ =3.85 S.D.=0.56) and the printed media assessment result was at the high level with a bad value (𝒙̅ = 4.38 S.D.=0.47) result. Of the players who were satisfied with the Monster World game the evaluation results were in the appropriate level (𝒙̅=4.38 S.D.=0.56).

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การออกแบบชุดปีกหน้า และปีกหลัง สำหรับรถแข่งสูตรนักศึกษา
การออกแบบชุดปีกหน้า และปีกหลัง สำหรับรถแข่งสูตรนักศึกษา

Problem with the development of performance for racing cars. When a car is without a front wing and rear wing it will affect the racing car unstable. So we had an idea to study and design the front wing and rear wing for installation on a student formula racing car to increase efficiency the racing car turning when is compared with the racing car without front wing and rear wing. In operation. First plan the implementation of the project. Then study subject content such as Computational Fluid Dynamics Fluid Mechanics Aerodynamics TSAE competition rules and steps to using the SOLIDWORKS Program. We use SOLIDWORKS to compare the aerodynamic performance of each front and rear wing and analyze the results. Flow Simulation using the SOLIDWORKS Program We have got Flow Simulation performed on the front wing and rear wing of 1 2 and 3 elements. In terms of flow simulation we use a 50 km/h wind speed to hit the front and rear wings. The results showed that the front wing and rear wing when assembled with a car. We have studied and selected the angle of attack that has the highest life coefficient to be assembled on the Student Formula Racing Car. The Front Wing and Rear Wing are 2 elements of the Front Wing and 2 elements of the Rear Wing. They have a Drag Coefficient of 0.38 and a Lift Coefficient of 0.30.

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ความเป็นเลิศทางวิชาชีพบัญชีและการใช้เทคโนโลยีปัญญาประดิษฐ์ที่ส่งผลต่อคุณภาพรายงานทางการเงินของสำนักงานบัญชีคุณภาพ
ความเป็นเลิศทางวิชาชีพบัญชีและการใช้เทคโนโลยีปัญญาประดิษฐ์ที่ส่งผลต่อคุณภาพรายงานทางการเงินของสำนักงานบัญชีคุณภาพ

This research aims to study how the level of excellence in the accounting profession and the usage of artificial intelligence technology affect the quality of financial reports of certified accounting practice. For the data collection the researcher used questionnaires. The population examined in this research consisted of 88 accountants working for high-quality accounting firms registered in Thailand. Descriptive statistics namely frequency percentage mean and standard deviation and inferential statistics including Pearson’s Correlation Coefficient and Multiple Regression Analysis were used to analyze the data. The study results reveal that accountants registered and working in high-quality accounting firms in Thailand reach a high degree of excellence overall. Furthermore artificial intelligence technology allows these accountants to positively affect the overall financial report quality at the highest level. The results of the research hypothesis test found that: 1) excellence in the accounting profession positively affects the quality of financial reports both overall and in every individual aspect and the result is statistically significant at the 0.01 level; 2) the use of artificial intelligence technology positively impacts the quality of financial reports both overall and in the individual aspect and the result is statistically significant at the 0.01 level.

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The Design of power harvester for passive RFID Tags
The Design of power harvester for passive RFID Tags

This paper presents the design of a power harvester for passive RFID Tags. An impedance matching circuit chooses a high-pass L network inserted between the antenna and rectifier circuit to maximize the power transferred to Tags using an impedance transformation technique. A simple circuit including only a shunt inductance was selected as a matching. The rectifier utilizes a Self-Vth-Cancellation (SVC) circuit is an archived self-threshold voltage cancellation and self-power regulation function with a simple circuit design. An antenna is modeled as an RF source with a series impedance Zs of 50Ω while the rectifier is modeled as a load impedance ZL which is estimated from the process and design parameters of the NMOS and PMOS transistors used in the SVC rectifier. As the combined circuit was simulated using input in the UHF band of 953 MHz and the devices’ model of the 0.35μm CMOS technology. The simulation results were compared with the single-stage rectifier of the SVC technique in the issue of the Power Conversion Efficiency (PCE). The achieved DC output of the rectifier yields the power conversion efficiency of 43.7% at input RF power -10.22dBm while a DC output voltage of around 643.8mV and a current load of 64.4μA.

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