จำนวน Repository ( 1574 )

รูปแบบพฤติกรรมการตัดสินใจซื้อเพื่อพัฒนาผู้ประกอบการธุรกิจผลิตภัณฑ์สปาขับเคลื่อนยุทธศาสตร์ Thailand 4.0
รูปแบบพฤติกรรมการตัดสินใจซื้อเพื่อพัฒนาผู้ประกอบการธุรกิจผลิตภัณฑ์สปาขับเคลื่อนยุทธศาสตร์ Thailand 4.0

This research aims to 1) to study the personal factors of Thai and foreign tourists towards their buying decision making behavior in spa products; 2) to study the current situation of buying decision making behavior for the development spa products entrepreneurs to drive the strategy of Thailand 4.0 and 3) to create behavior patterns of purchasing decisions to develop spa product entrepreneurs driving the strategy of Thailand 4.0. The research used mixed methods qualitative and quantitative. The researcher applied qualitative methods by interviewing 21 selected key informants. The data obtained from qualitative was used to construct the questionnaires which were used to gather quantitative data and analyzed by multiple classifications. The researcher determined the sample size to represent the population using the G*Power program. The research tools used in this research were 1) an in-depth interview and closed-ended questionnaires for qualitative research and 2) a questionnaire obtained from the qualitative research using the Delphi technique as a reviewed questionnaire for quantitative research. The questionnaires were distributed to the 305 samples. The results of the hypothesis testing of personal data were as follows: gender nationality age education level source of information that brought them to Phra Nakhon Si Ayutthaya Province and participants traveling to Phra Nakhon Si Ayutthaya Province are the factors that affect buying decision making behavior spa product of model buying decision making behavior for the development spa products entrepreneurs to drive the strategy of Thailand 4.0 strategy. The result of hypothesis testing factors affect the buying decision making behavior for spa products come into 6 factors are local identity product usage buy as a souvenir repeated buying information from reliable sources and the interpersonal factor of entrepreneurs or salespeople. All of these results comply with the assumptions.

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การพัฒนาโมเดลความสัมพันธ์เชิงสาเหตุของการใช้ประโยชน์และความพึงพอใจเทคโนโลยีสารสนเทศของนักศึกษามหาวิทยาลัยเทคโนโลยีราชมงคลพระนคร
การพัฒนาโมเดลความสัมพันธ์เชิงสาเหตุของการใช้ประโยชน์และความพึงพอใจเทคโนโลยีสารสนเทศของนักศึกษามหาวิทยาลัยเทคโนโลยีราชมงคลพระนคร

This research has the objectives for studying the information and communication technology (ICT) usage of university students and relationships between factors of information and communication technology (ICT) usage those affecting the digital university policy of Rajamangala University of Technology Phra Nakhon. Samples are students who are studying bachelor degree in 9 faculties at Rajamangala University of Technology Phra Nakhon and are systematically randomed from the population of 11899 at 95% confidential level with the sample size of 387 from the calculation. Questionnaires about the information and communication technology usage of the students related with the Digital University policy have been used in this research. Descriptive statistics used in this research are Frequency Percentage Means (𝑥𝑥̅) and Standard Deviations. Referential statistics used are t-test Independent and One-Way Analysis of Variance. The research found that different personal factors including genders ages classes and faculties did not vary the opinions of the students about their planned behaviors. Different personal factors including genders ages classes and faculties did not vary their opinions about the intention of information and communication technology usages. Different personal factors including genders ages classes and faculties did not vary their opinions about the information and communication technology usage behaviors. Different personal factors including genders ages classes and faculties did not vary their opinions about the Digital University policy. Opinions about the planned behaviors are positively related in low level to the opinions about the intention of information and communication technology usages statistically significant at the .01 level. Opinions about the intention of information and communication technology usages are positively related in moderate level to the opinions about the information and communication technology usage behaviors statistically significant at the .01 level. Finally opinions about the information and communication technology usage behaviors are positively related in low level to the opinions about the Digital University policy statistically significant at the .01 level.

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เกมล่าโบราณวัตถุในสภาพแวดล้อมโบราณสถานเสมือนจริง
เกมล่าโบราณวัตถุในสภาพแวดล้อมโบราณสถานเสมือนจริง

The objectives of the project study were to 1) create the treasure hunting in a real ancient ruin simulation game 2) evaluate suitability of the treasure hunting in a real ancient ruin simulation game and 3) assess satisfaction of game players to the game. The data collected by selective method consisted of 2 sample groups including 3 experts to evaluate suitability of the game who were specialist about 3D VR Game Design and History and 30 game players the treasure hunting in a real ancient ruin simulation game who were ages between of 15-35 years. Statistical data analysis was mean and standard deviation. The results showed that the treasure hunting in a real ancient ruin simulation game overall satisfaction was at a high level (𝒙̅=3.83 S.D.=0.50). Players of the treasure hunting in a real ancient ruin simulation game had overall satisfaction was at a high level (𝒙̅=4.35 S.D.=0.65).

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การพัฒนาสื่อการสอนวิชาดาราศาสตร์ โดยการประยุกต์ใช้เทคโนโลยีความจริงเสริม
การพัฒนาสื่อการสอนวิชาดาราศาสตร์ โดยการประยุกต์ใช้เทคโนโลยีความจริงเสริม

At present augmented reality (AR) technology has an essential role in peoples daily life. It has widely established in medicine commerce education just to name a few. This work presents the development of educational media in astronomy using augmented reality (AR) technology via website. It supports an inquiry-based learning (IBL) which is the one of pedagogy approaches for the 21st century education. Applying AR in educational media creating a 3D astronomy environment in the topic of solar systems making learners more motivated and eager in astronomy inquiry in order to construct scientific knowledge. Furthermore a post-test is conducted to observe the learning outcome from the educational media. To evaluate the development of educational media in astronomy using augmented reality (AR) technology the results showed the overall average satisfaction score of the system was 4.63 with a very satisfied level. Moreover it performs properly according to its mentioned objectives.

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การออกแบบพานพุ่มเปลี่ยนรูปจากกระจกเกรียบด้วยเทคนิคเลโก้
การออกแบบพานพุ่มเปลี่ยนรูปจากกระจกเกรียบด้วยเทคนิคเลโก้

The special project on Transformative Tray with Pedestal from Tinted Glass Design by Lego Technique has the objectives to study the design and procedure of the transformative tray with pedestal from tinted glass design by lego technique and to investigate the satisfaction of the target group towards the transformative tray with pedestal from tinted glass design by lego technique. The researchers conducted the study and collected the data related to a sketch design of the transformative tray with pedestal from tinted glass design by lego technique which can be modified into 3 ways a rice funnel tray a holy-water bowl tray and monks alms bowl tray. 5 experts will consider the structure of three trays and choose the lotus petal pattern a tray and the color of the lotus petals that the experts like and it must be most suitable. They also give a suggestion to design the transformative tray with pedestal from tinted glass design by lego technique. After that the suggestions were used to survey the satisfaction of the target groups 25 students from Home Economics Business Administration Faculty of Home Economics Technology Rajamangala University of Technology Phra Nakhon and 25 public people in 5 aspects a product materials utility price and distribution area. Then bring the data into the analysis by using frequency percentage and mean. The result of the analysis shows as follows. From the design and procedure of the transformative tray with pedestal from tinted glass design by lego technique it was found that most experts agree that all three tray are suitable size and proportions for the transformative tray with pedestal from tinted glass design by lego technique. A wooden tray should be used because the lotus petals are plump and delicate. Because the wood tray is strong and the tray should be embedded with glass for a match the colors should be contrasting colors to make the pattern stand out. There should not have additional decoration because the work is outstanding with the pattern of tinted glass. Suggestions for delicate work should be planned and should have a smooth glazing. Satisfaction of the target groups towards the transformative tray with pedestalfrom tinted glass design by lego technique: Satisfaction of 25 students from Home Economics Business Administration Faculty of Home Economics Technology Rajamangala University of Technology Phra Nakhon shows that the respondents were satisfied in the product with the neatness and the beauty of the products with an average of 4.48 at the highest level. Regarding the materials respondents were satisfied with the suitability of the materials used and the strength and durability of materials having an average of 4.48 at the highest level. Regarding the utility respondents were satisfied to use a product as a sacrifice item and as a learning media having the average of 4.56 at the highest level. Regarding the price the respondents were satisfied with the price of 10750 baht with an average of 4.32 at the highest level. Regarding of distribution the respondents were Satisfied in the Buddhist alms shop having an average of 4.60 at the highest level. Satisfaction of 25 public people shows that the respondents were satisfied in the product with the neatness and the beauty of the products with an average of 4.36 at the highest level. Regarding the materials respondents were satisfied with the suitability of the materials used having an average of 4.40 at the highest level. Regarding the utility respondents were satisfied to use a product as a sacrifice item having the average of 4.40 at the highest level. Regarding the price the respondents were satisfied with the price of 12300 baht with an average of 4.24 at the highest level. Regarding of distribution the respondents were Satisfied in the online shop having an average of 4.08 at the highest level.

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