จำนวน Repository ( 3447 )

Application program for the development of accounting systems in the pig
Application program for the development of accounting systems in the pig

This research aim to study process methods of the operation of pig farmer know ledge and understanding in application of accounting software of pig farmer group. Analing of problems and obstacles and factors that lead to success (success factor) of using accounting software. Sample are willing to give (provide) accounting information and apply for accounting software found that process method of the operation of pig farmer by chosen the healthy breeder and sire. After that take the breeder and sire which are selected to mating take care and nurturing of the 4 months pregnant breeder. After the birth of pigs take it to pigsty for 25 days. After that move them to the fist sty for 30 days and move them the second stay for 95 – 100 days. The application of accounting software could save data and evaluate from financial report and more convenience farter it suitable (collect) for decision making on time and valuable. Problem and obstacle are 1)Lack of knowledge to pig farmers about basic knowledge of computer. 2) The limitation of software is complicated The suggestion of this research is should be trained personnel to achieve specialization.

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Research and development on paddy washing machine for households rice milling machines
Research and development on paddy washing machine for households rice milling machines

The objectives of this study were to develop the paddy washing machine for community rice milling machines to extend this technology to rural community and introduce to commercial production. The experiments were conducted at the Department of Agricultural Engineering and Technology Faculty of Agriculture and Natural Resource Rajamangala University of Technology Tawan-ok Bangpra Campus Sriracha Chonburi. The results showed that paddy washing machine was suitable for high moisture content paddy between 20-25 % and washing for 1-3 minutes demonstrated better milling quality than unwashed paddy. Performance test of this developed paddy washing machine using drum speed at 35 rpm drum slopes of 1 2 and 3 degree and 21.60 % MC KDML 105 paddy could reach capacity about 150-200 kg/hr. The milling quality was significantly different at 95% confidence level from unwashed paddy. Furthermore this machine provided 1% better in purity and 11% better head rice yield at the same milling degree. From the study it can be concluded that increasing drum slope gave higher capacity higher power efficiency and lower water usage. The best condition was working with drum slope of 3 degree. The paddy washing process gave higher purity of paddy head yield and power efficiency of washing process while the color property was not significantly different from unwashed paddy at the same milling degree.

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Utilization coconut fiber added in kha nom tong muan
Utilization coconut fiber added in kha nom tong muan

The study. Utilization coconut fiber added in Kha Nom Tong Muan. Aims to study the amount of coconut fiber in the production of Kha Nom Tong Muan .The total amount of coconut fiber production level of 3% as the best recipe Kha Nom Tong Muan. Recognized in terms of appearance color sweet taste crispness overall liking by a mean of 8.20 8.03 8.06 8.20 and 8.16 order. The differences were statistically significant (p ? 0.05). Shelf life of coconut fiber added Thong Muan at 5 weeks Kha Nom Tong Muan packed in a Freud bag and then put the paper kept at room temperature. The random quality checks every week. This suggests that coconut fiber in Kha Nom Tong Muan products is safe for the consumer. And to study the consumer acceptance of food products with coconut fiber added in Kha Nom Tong Muan. Questionnaires were used of 100 consumers who were accidental. The satisfaction of the Kha Nom Tong Muanproducts Appearance. Sweet taste coconut fiber smell crispness and feel left behind. The analysis of coconut fiber added in Kha Nom Tong Muan filled has satisfaction level in this medium to get 71 percent.

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The development of knowledge on playing thai chess through the computer assisted instruction (cai) : case study group of  young thai people
The development of knowledge on playing thai chess through the computer assisted instruction (cai) : case study group of young thai people

The research is conducted how to learning and to play chess by making program Computer Assisted Instruction (CAI) to delivery of learning materials and documentation to 1000 schools in area responsible of the Office of The Basic of Education to stimulating activities and learning Thai chess. Exploring the need of young chess players the researcher gathering information by using questionnaire. The quantitative research based on a population sample. The third of the popularity are young people aged between 7-12 years youth aged 12-18 years and young people aged more than 18 to 22 years. The results showed that schools in the north to meet the highest rate of 87.18 percent compared to young chess players do in Thailand mostly young men. The 71.75 percent of the youth in learning to play Thai chess through the ages between 7-12 years old 36.00 percent were in elementary school. The 39.25 percent of the most experienced and know to play is 58.00 percent. The recommendation and comment on the online chess the average levels of good. The people who had experience after playing online chess score average level of very good. Which indicates that playing thaichess through learning this research has been used to do chess players and much wider. Improve playing skills. Be the number of ideas and Thailand culture in the young group of players.

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Needs to solve the problem Of the online games and internet of young people in du tai municipality,nan
Needs to solve the problem Of the online games and internet of young people in du tai municipality,nan

The purposes of this research were to 1) study attitude 2) study youngsters’ needs 3) study effects and problems and 4) study ways to prevent and solve youngsters’ online games and Internet addiction problems. The samples consisted 200 people. Tool were questionnaires and questionnaires for interviews. The statistics used in data analysis were percentage mean and standard deviation. The findings were as follows: 1.Most parents and guardians knew Online games and Internet but never used them. Most of them thought had negative effect learning and disadvantages. 2.Youths knew Online games and Internet since they were below 12 years old and they played them for 1 to 2 hours per day at internet shops. The Pb games was most played. Facebook was the website which youngsters most used. 3.Youths accepted that Online games and Internet caused expenditure of money being without friends irritability and lack of waiting behavior. They gave their opinions that youth age as well as Online games and Internet time should be limited. 4 the ways to prevent and solve problems wars as follows: Family must generate immunity for children by fostering them and providing them with quality time Teachers must support their students to do creative and enjoyable activities in various school clubs. Game Online owner must attend moral in order to have responsibility and moral consciousness of the society and Youths must have self-control and discipline must manage time limit.

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