จำนวน Repository ( 7 )
พฤติกรรมการเลือกใช้สื่อการเรียนการสอนภาษาไทยออนไลน์ของนักศึกษาจีน ที่เรียนสาขาวิชาเอกภาษาไทยในกรุงเทพมหานครและปริมณฑล
online media has increased. At the same time Chinese students opportunities to learn Thai through real-life experiences in Thailand are limited by such circumstances. Chinese students need more online Thai teaching media to improve their language skills. Therefore the researcher is interested in studying the use of Thai language teaching and learning online media of Chinese learners. A questionnaire was used to collect data form Chinese Learners with Thai Major in Bangkok and Rural Areas. The results are as follow: Smart Phone is the most use device for use online media. Google translate application is the most use online media. The mostly of participants use online media for translation and interpretation. The mostly of participants choose and use their own decision after familiar with media. And the top three most common media usage problems are: First lack of concentration in online class. Second the content of Thai language teaching and learning online media is insufficient to meet expectations. Third the translation application cannot be translated correctly. From the in-depth interviews it was found that The most satisfying online Thai teaching medium is Zoom. The characteristics of Thai online teaching media that are most satisfied with the use are ease of use. And The most important factor in choosing online Thai language teaching materials is the accuracy of the information.
การพัฒนาแอปพลิเคชัน 3 มิติ สำหรับการเรียนการสอนภาษาอังกฤษแบบบูรณาการด้วยเทคโนโลยีดิจิทัลและการฝึกปฏิบัติจริง
It is a must for Thai citizens in this digital era to be able to absorb internationalization skills to survive in the connected world. The study entitled The development of a 3D application for teaching English with integrated digital technology and practical training aims to develop a 3D application for integrated English teaching with digital technology and practical training. Academic literature about 3D application systems the achievability of problems and instructional system design frameworks were reviewed. Additionally in- depth interviews were conducted with 10 key informants using a snowballing technique. The informants were English-teaching experts teachers and social science students. The main findings from the in- depth interviews revealed that most participants did not use HMD VR to learn and practice English language skills while traditional styled teaching was used more often. There had not been much technology-integrated learning compared to language- related games and applications were used. Moreover VR was not applied much to English learning. Accordingly with the devices of Unity Oculus Blender and C# language the development of 3D applications for teaching English with practical training has been developed as an appropriate and optional tool for Thai students with an educational opportunity in English communicative skill practice in the virtual world and accessibility to the useful technology.
การพัฒนาสื่อการสอนวิชาดาราศาสตร์ โดยการประยุกต์ใช้เทคโนโลยีความจริงเสริม
At present augmented reality (AR) technology has an essential role in peoples daily life. It has widely established in medicine commerce education just to name a few. This work presents the development of educational media in astronomy using augmented reality (AR) technology via website. It supports an inquiry-based learning (IBL) which is the one of pedagogy approaches for the 21st century education. Applying AR in educational media creating a 3D astronomy environment in the topic of solar systems making learners more motivated and eager in astronomy inquiry in order to construct scientific knowledge. Furthermore a post-test is conducted to observe the learning outcome from the educational media. To evaluate the development of educational media in astronomy using augmented reality (AR) technology the results showed the overall average satisfaction score of the system was 4.63 with a very satisfied level. Moreover it performs properly according to its mentioned objectives.
Improvement of learning efficiency of physics I for engineers course by real-time Simulating graphical animations
The main problems of learning skills of a physics I for engineer’s course due to the lack of standard computer assisted instruction multimedia and its abstract nature therein were improved and repelled by using the invented teaching animation modules. Applying the established e-learning multimedia modules to the registered students from many faculties of the Rajamangala University of Technology Phra Nakorn via the learning management system it found that the improvement recipes have appropriate to increase both the learning skills and their highly attitude to this subject. The improved students by the invented media can effectively apply the contents to the higher levels study of concerning subjects.