จำนวน Repository ( 3 )

การพัฒนารูปแบบการเรียนรู้เพื่อเสริมสร้างสมรรถนะการเป็นผู้ประกอบการ สำหรับนักศึกษาคณะศิลปศาสตร์ มหาวิทยาลัยเทคโนโลยีราชมงคลพระนคร
การพัฒนารูปแบบการเรียนรู้เพื่อเสริมสร้างสมรรถนะการเป็นผู้ประกอบการ สำหรับนักศึกษาคณะศิลปศาสตร์ มหาวิทยาลัยเทคโนโลยีราชมงคลพระนคร

The objectives of this research were 1) to study factors that promote and support entrepreneurial skill building for students of the Faculty of Liberal Arts. Rajamangala University of Technology Phra Nakhon 2) Develop a learning model to enhance entrepreneurial capacity For students of the Faculty of Arts Rajamangala University of Technology Phra Nakhon which summarizes the results of the study as follows: The results of a study of elements and indicators of entrepreneurial competency for setting goals developing and evaluating student competency. with the research process to analyze the exploratory factor analysis (EFA) sample of teachers Faculty of Arts Rajamangala University of Technology Phra Nakhon found that the performance components of Entrepreneurship of students of the Faculty of Liberal Arts Rajamangala University of Technology Phra Nakhon consists of 4 competencies: (1) Competency in promoting holistic thinking: 14 indicators; (2) Evidence-based competency: 8 indicators; (3) Empowerment competence. and quality of care with 11 indicators and (4) ethical competency with 8 indicators of which 41 performance indicators out of a total of 42 indicators were accurate to the actual condition.

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การใช้เวลาว่างกับรูปแบบการเรียนรู้ของนักศึกษา คณะครุศาสตร์อุตสาหกรรม มหาวิทยาลัยเทคโนโลยีราชมงคลพระนคร
การใช้เวลาว่างกับรูปแบบการเรียนรู้ของนักศึกษา คณะครุศาสตร์อุตสาหกรรม มหาวิทยาลัยเทคโนโลยีราชมงคลพระนคร

The purpose of this research was to 1) study the students leisure time. 2) study the learning patterns of the students of the Faculty of Industrial Education. And 3) find out the relationship between leisure time and learning styles of the students of the Faculty of Industrial Education Rajamangala University of Technology Phra Nakhon. The samples of this research were Faculty of Industrial Education 245 students Rajamangala University of Technology Phra Nakhon were sampled stratified by stratified random sampling. Tools used in this research were questionnaire about the leisure time habits and the learning patterns of the students. The results of the research were; firsty the study of students leisure time behavior. Rajamangala University of Technology Phra Nakhon showed that the leisure time of students The overall score was moderate.The students leisure time is the interaction activity followed by the leisure activity. Learning Activities and health activities. Secondly results of learning models showed that learning styles of students of Faculty of Industrial Education Rajamangala University of Technology Phra Nakhon At the mean level. it was found that there were 6 mean scores in the mean. The first was the collaborative learning model. Independent competitive and avoided. Finally Results of the relationship between leisure time and learning styles of students in Faculty of Industrial Education found that the behavior of leisure time in learning activities. Leisure activities There was a statistically significant positive correlation between the learning activities and the six learning styles at the .05 and .0.01 levels. There are positive relationships only with participatory learning models. At the .01 level of significance.

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การทบทวนวรรณกรรมอย่างเป็นระบบและวิเคราะห์อภิมานคุณลักษณะที่สำคัญด้านวิทยาการหุ่นยนต์เพื่อการศึกษา
การทบทวนวรรณกรรมอย่างเป็นระบบและวิเคราะห์อภิมานคุณลักษณะที่สำคัญด้านวิทยาการหุ่นยนต์เพื่อการศึกษา

This article aims to synthesize literatures in Educational Robotics and presents key features of systematic literature review and structured meta-analysis of the literature. Population consists of 247 papers from 10 databases ranging from 1996 to 2012. Results show that common problems in Educational Robotics are high cost of tools license and differences in students’ background knowledge. Trends of existing researches focus on development of software and low cost robot training package in order to promote students’ practice in problem-solving skills and teamwork in experience-based learning to enhance self-motivation and experience with real world applications. It was also found from the synthesis that qualitative-based evaluation of tool and learning achievement process was rare even though it is a key factor that indicates quality of learning process.

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