จำนวน Repository ( 277 )

เกมปรากฎการณ์ของโลก
เกมปรากฎการณ์ของโลก

This special project is 1) to develop World Phenomena Game for Grade 3 students 2) to measure knowledge after using World Phenomena Game and 3 ) to study user satisfaction after playing World Phenomena Game. In this study an offline ADVENTURE RPG personal computer game was created and validated by 3 professionals with medium level. Then the game was put to test with a sample group of 10 Satrivoranart Bangkhen School’s Grade 3 students. Quiz and questionnaires were distributed to collect student’s knowledge and satisfaction. During data analysis a attest was performed with t-Test = 1.83 p=0.05. indicated that student knowledge after playing game was statistical higher than their knowledge before playing game Furthermore overall user satisfaction was at high level (𝒙̅=4.30 : SD=0.90).

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เกมมอนสเตอร์เวิลด์ความจริงเสมือน
เกมมอนสเตอร์เวิลด์ความจริงเสมือน

The objectives of this study were 1) produced a virtual reality monster game 2) Evaluate the suitability of the virtual reality monster’s world game and 3) Evaluate the player satisfaction of the virtual reality monsters World game using. There were two groups of samples the first were a group of 3 qualified experts divided into VR experts character design and print media. The second sample was a group of virtual reality Monster World game players aged 18-39 years. People who like VR games fear that people who have never played VR games such as those over 40 may have motion sickness or severe dizziness. The age limit for people who had never played VR and the recognition of people with shock due to heart disease were obtained using a specific method of a questionnaire. Analyzing the data for mean and standard deviation. The results showed that the overall assessment result was at the appropriate level (𝒙̅ =3.85 S.D.=0.56) and the printed media assessment result was at the high level with a bad value (𝒙̅ = 4.38 S.D.=0.47) result. Of the players who were satisfied with the Monster World game the evaluation results were in the appropriate level (𝒙̅=4.38 S.D.=0.56).

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The study of optimum factors in gold plating process to enhance OTOP knife products for ban mai knife forgers village, Lom Sak district, Phetchabun
The study of optimum factors in gold plating process to enhance OTOP knife products for ban mai knife forgers village, Lom Sak district, Phetchabun

This research aimed to study the optimum factors affecting the quality of gold plating process to enhance OTOP knife products of Ban Mai knife forgers village. This study focused on application of AISI 5160 steel and the 24k gold plating process.In the experiment three samples of plating currents were observed; 10 12 and 14 volts each at 30 60 90 120 150 seconds and 180 seconds respectively. The study found that applying the electric currents in gold plating at 12 volts for 120 seconds gave the best results for the gold color and thickness by giving the thickness of the gold surface at 33.82 micron and the color value between L*=88.72 a*=4.45 and b*=78.58. Moreover the gold dispersion was consistent throughout the workpiece. From applying the electric currents in gold plating at 10 volts it lessened the thickness of the gold plating which made the gold plating look uneven. From applying the electric currents in gold plating at 14 volts it increased the thickness of the gold plating which resulted in a dull or burned finish from over-plating. In comparison the cost of the knife before plating with gold costs only 30 baht per piece while the cost of the knife after plating with gold costs 99 baht per piece. In conclusion the daily sales of a product increase from 50-60 items per day to 60-75 items per day which also resulted in increased revenue and profitability from 1500-1800 baht per day to 5940-7425 baht per day on average.

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การผลิตก๊าซชีวภาพจากวัสดุเศษเหลือทางการเกษตร โดยระบบหมักไร้อากาศแบบแห้ง สำหรับครัวเรือนในชุมชนตำบลเกาะขันธ์ จังหวัดนครศรีธรรมราช
การผลิตก๊าซชีวภาพจากวัสดุเศษเหลือทางการเกษตร โดยระบบหมักไร้อากาศแบบแห้ง สำหรับครัวเรือนในชุมชนตำบลเกาะขันธ์ จังหวัดนครศรีธรรมราช

This research was studied and transferred the biogas production technology with the community participation using anaerobic dry fermentation system from agricultural residues. The production of renewable energy for replacing LPG in household cooking of Koh Khan Sub-district community Cha-Uat District Nakhon Si Thammarat Province was carried out. The efficiency of the biogas production from different co-digestion material with fresh cow manure was studied for 45 days. The experiment 1 bananas and papaya and the experiment 2 rice straw and coconut meal were used for fermented materials. It was found that the system using rice straw and coconut meal as a fermented material had a higher potential than using bananas and papaya. The system produced averaged biogas of 150 L/d and an average methane content of 67.68% respectively within just 15 days after start-up. While bananas and papaya as fermented materials took more time with more than 30 days after start-up the system. The system produced averaged biogas of 120 L/d and an average methane content of 64.64%. For usability test It was found that 150 L of biogas could continuously cook for 45-60 minutes. The 85% of the technology transfer recipients regarded that the knowledge gained as practical and reduced household expenditures. Additionally the system can produce biogas for a long time without adding new fermented materials. Therefore this biogas system could be applied to local agricultural waste for biogas production which can be expanded to other areas.

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การเปรียบเทียบภาระขาดของรอยเชื่อมผ้าทอทางสถาปัตยกรรมจากการเชื่อมลมร้อนและเหนี่ยวนำ
การเปรียบเทียบภาระขาดของรอยเชื่อมผ้าทอทางสถาปัตยกรรมจากการเชื่อมลมร้อนและเหนี่ยวนำ

Architectural fabrics were continuously developed on their unique performance. Architects and Engineers designed them for the application of important buildings around the world despite the symptom that Architectural fabric sizes from manufactures are smaller than the application sizes. Recently although the well-known method used to weld Architectural fabrics to enlarge their size is the high frequency welding there were some application issues. To mitigate those issues the researcher created the hot air welding to replace the high frequency welding in consideration on the failing loads of welded seams which are variable factors of the failing loads to indicate the weld strength and it is crucial for the Architectural fabric application. This research presents the comparison of failing load of weld seams between the hot air welding and high frequency welding by the test of Taguchis Orthogonal arrays L25 method. The test results demonstrated that Architectural fabrics welded by the hot air welding has the highest failing loads of wrap equal to 95.38 kN/m and the highest failing loads of weft at 86.17 kN/m. Conversely Architectural fabrics welded by the high frequency welding has the highest failing loads of wrap equal to 101.37 kN/m and the highest failing loads of weft at 97.78 kN/m. Based on a forementioned results there is no significant difference from both welding methods and thus concluded that the hot air welding could be used to replace the high frequency welding method.

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